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University Of Problems [v1.1.0 Basic] [PRO ✔]

The game can be implemented using a Python-based text adventure game framework. The game mechanics can be implemented using object-oriented programming and random events.

university = University() player = Player("John", "Computer Science", ["Ambitious", "Perfectionist"]) university.add_player(player) University of Problems [v1.1.0 Basic]

class Player: def __init__(self, name, major, personality_traits): self.name = name self.major = major self.personality_traits = personality_traits self.sanity = 100 self.happiness = 100 The game can be implemented using a Python-based

def complete_lab_challenge(self): # Simulate completing a lab challenge pass University of Problems [v1.1.0 Basic]

def attend_class(self, class_type): if class_type == "lecture": self.take_notes() elif class_type == "lab": self.complete_lab_challenge()