Trx 1.9.4.1 | Bugfix Today
This update focuses on stability improvements and resolving regression issues identified in the 1.9.x branch.
: Fixed a potential crash triggered when FMV (Full Motion Video) files were missing from the game directory.
: Resolved a crash that occurred when attempting to load certain legacy savegame files from version 1.1 or earlier. TRX 1.9.4.1 | Bugfix
While specific changelogs for minor "bugfix" iterations are often found on the LostArtefacts/TRX GitHub or within community Discord channels, the text below is structured for a standard release announcement or "readme" update for this specific version.
To apply this update, replace your existing TRX.exe (or platform equivalent) with the latest version from the releases page. Ensure your game assets are correctly mapped in the configuration file. This update focuses on stability improvements and resolving
Addressed texture rendering errors on certain hardware configurations, particularly affecting AMD GPUs.
The provided version typically refers to a maintenance release for the TRX (Tomb Raider X) engine project—an open-source cross-platform engine for the classic Tomb Raider games. While specific changelogs for minor "bugfix" iterations are
: Fixed an issue where the character could softlock when transitioning from a crawl to a hang on specific geometry. Visual Improvements :