: It forces players to decide whether to stay near the real base or use the decoy's distraction to clear out enemy spawns.
In the classic NES/Famicom game (a hack of the original Battle City ), a helpful and exciting feature would be the "Base Decoy" Power-up . Feature Concept: The Base Decoy
Currently, the game is lost immediately if the central eagle base is hit. This new feature would introduce a rare power-up (represented by a ) that adds a layer of strategic safety.
: In 2-player mode, it prevents accidental "friendly fire" from ending the game instantly, which was a common frustration in the original NES version .