A revolutionary rigging system that allows you to swap bone structures within a single layer. This is ideal for characters needing different arm or leg poses (like a profile view vs. a front view) without complex "switch layer" setups.
On the right, where you organize characters into "Bone Folders" and manage masks or group layers. Smith Micro Moho Pro 13.5.4 Build 20220425
Group all layers into a "Bone" folder. Use the Add Bone tool on Frame 0 to create a skeleton. Connect bones by selecting a parent before drawing the child (e.g., chest → upper arm → forearm). A revolutionary rigging system that allows you to
This version reintroduced several classic workflow tools and introduced major rigging innovations: On the right, where you organize characters into
Enhanced Smart Warp capabilities that use four-point shapes to distort images and vectors in true perspective, making 2D art move like 3D.