-- Clean up game:GetService("Players").PlayerRemoving:Connect(function(player) if player.Character then -- Clean up character end end)

-- Functions local function onCharacterAdded(character) -- Character setup local humanoid = character:WaitForChild("Humanoid") -- Additional character setup goes here end

-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService")

-- Events characterAddedConnection = player.CharacterAdded:Connect(onCharacterAdded)