local ReplicatedStorage = game:GetService("ReplicatedStorage") local event = ReplicatedStorage:WaitForChild("ChakraChargeEvent") local chargingPlayers = {} event.OnServerEvent:Connect(function(player, state) chargingPlayers[player.UserId] = state end) -- Background loop to increase Chakra game:GetService("RunService").Heartbeat:Connect(function(dt) for userId, charging in pairs(chargingPlayers) do if charging then local player = game.Players:GetPlayerByUserId(userId) local stats = player and player:FindFirstChild("Stats") local chakra = stats and stats:FindFirstChild("Chakra") if chakra and chakra.Value < 100 then -- Increase chakra by 10 per second chakra.Value = math.min(100, chakra.Value + (10 * dt)) end end end end) Use code with caution.
: Implement a GUI system for custom ninja nicknames that appear above the character's head. Scripting Naruto is EASY. Here's how.. [Roblox] Naruto Roleplay script
: Create a RemoteEvent in ReplicatedStorage and name it ChakraChargeEvent . : Create a RemoteEvent in ReplicatedStorage and name
This script handles the actual math and can be expanded to trigger visual effects like a glowing aura. [Roblox] Naruto Roleplay script
: Ensure each player has a NumberValue named "Chakra" inside a folder called "Stats" within the player object. 2. LocalScript (StarterPlayerScripts)
This script detects when the player holds the key to start charging.