The internal Linux file was incorrectly named Phoenixes-0.1.0.x86_64 in the 0.2.0 package and often required manual permissions ( chmod ) to run.
A typo in the code directed the game to look for a folder named Phonexies , which could prevent the game from creating save files. Engine: The game is built using the Godot Engine. Content Summary Phoenixes-0.2.0.WindowsLinux.zip
0.2.0 (Note: The game has since evolved significantly, with current versions reaching v14 as of April 2026) The internal Linux file was incorrectly named Phoenixes-0
This specific ZIP is a dual-platform build for Windows and Linux . Phoenixes-0.2.0.WindowsLinux.zip