Neko_2022-10_rebecca.zip -

: If the piece is clothing, you must "transfer weights" from the Rebecca model to your new piece so it moves naturally with her animations.

: Ensure your new piece has its own UV map and textures that don't conflict with the original model's materials. Neko_2022-10_Rebecca.zip

: If this is for VRChat, you'll need to package your piece as a UnityPrefabs or an .unitypackage so others can easily drag and drop it onto their Rebecca avatar. : If the piece is clothing, you must

: Use the base mesh as a "mannequin." Import the Rebecca model into Blender and build your new piece directly over her body to ensure the weight painting and clipping are handled correctly. 3. Technical Implementation : Use the base mesh as a "mannequin

In these communities, "Neko" refers to the cat-eared aesthetic, and "Rebecca" likely identifies the specific character or variant released in October 2022.