Mayhem Induced
Mayhem Induced
Mayhem Induced
Mayhem Induced
 

Mayhem Induced -

: These environmental hazards deal double damage and force enemies to make a saving throw or be Stunned by the sheer confusion. 3. The "Unstoppable Rampage" (Boss/Elite Ability)

Ideal for high-octane heist or chase scenes, similar to the "mayhem-induced" action seen in films like Mission: Impossible or Hindi actioners . Mayhem Induced

: Affected targets lose the ability to distinguish friend from foe. On their turn, they must move toward the nearest creature and use their most powerful attack. : These environmental hazards deal double damage and

: The creature gains +1 to Armor Class and Saving Throws for every three destroyed objects or fallen combatants within 30 feet. Mayhem Induced

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