: These environmental hazards deal double damage and force enemies to make a saving throw or be Stunned by the sheer confusion. 3. The "Unstoppable Rampage" (Boss/Elite Ability)
Ideal for high-octane heist or chase scenes, similar to the "mayhem-induced" action seen in films like Mission: Impossible or Hindi actioners . Mayhem Induced
: Affected targets lose the ability to distinguish friend from foe. On their turn, they must move toward the nearest creature and use their most powerful attack. : These environmental hazards deal double damage and
: The creature gains +1 to Armor Class and Saving Throws for every three destroyed objects or fallen combatants within 30 feet. Mayhem Induced