: Added visual indicators for the chapter currently being played to help players keep track of difficulty. ⚖️ Balance & Bug Fixes
: Fixed a bug where the Rogue's trophy count would reset to zero after loading a save. World Fixes : Blood Groves no longer occasionally turn into Oases. Enemies can no longer spawn on top of "Cracked Skeletons". Loop Hero Switch NSP Update 1.0.4 (eShop)
: Now has functional gameplay effects beyond just audio/visuals. : Added visual indicators for the chapter currently
While there is no single "Update 1.0.4" specifically branded for the Nintendo Switch eShop version (the game launched on Switch at version 1.1.0 or later), the most relevant patch that brought major content and quality-of-life updates to the platform is often referred to as the . Enemies can no longer spawn on top of "Cracked Skeletons"
If you'd like to dive deeper into the gameplay, I can help you with:
: Ability to manually rearrange items within your inventory.