: Allows a player to hit an enemy at a position they were in a few ticks prior. This is usually set to a low value (e.g., 50-100ms ) to remain subtle [3, 4].
: Configures how much the crosshair "sticks" to enemies. It often uses a low FOV (Field of View) and high Smoothing to mimic natural human mouse movements [1, 3]. legit prime.ini
: Automatically compensates for weapon spray patterns. In a prime/legit config, this is often set to 80-90% rather than 100% to maintain a believable look [1, 3]. : Allows a player to hit an enemy
: Controls what information is visible through walls. "Legit" configs often disable "chams" (brightly colored models) in favor of subtle Glow or Box ESP to prevent the user from accidentally "tracking" players through walls [2, 4]. It often uses a low FOV (Field of
Are you trying to specific values in this file, or
: Automatically fires when an enemy crosses the crosshair. Settings usually include a Delay (in milliseconds) to avoid instantaneous, robotic reactions [1, 2].
The "piece" or content within this .ini file usually consists of parameters for various "assistance" features: