Hardspace Shipbreaker V1.2.1 Apr 2026

Fixed instances where "ghost" forces would cause salvaged parts to jitter or explode unexpectedly when being cut or tethered.

Some 4K monitor users might find the HUD elements slightly small, requiring manual adjustment in the settings. Hardspace Shipbreaker v1.2.1

Getting a detailed report on usually means looking for the specific changes, fixes, and community feedback that came with this particular update. Update Overview: v1.2.1 Fixed instances where "ghost" forces would cause salvaged

Fixed a bug where certain small components (like fuses or light fixtures) would fall through the floor of the salvage bay. 3. Current "State of the Game" Report As of this version, the game is considered very stable. Update Overview: v1

Addressed memory leaks that occurred during long salvage sessions (especially on larger ships like the Javelin).

Patched a rare bug where player progress or "Lynx Tokens" weren't properly syncing after a shift ended. 2. Gameplay & Balance Adjustments

Version 1.2.1 was a minor but important "hotfix" and stability patch that followed the major 1.2 "Administration" update. Its primary goal was to address performance issues and "quality of life" bugs introduced during the game's full release cycle.