And Production — Game Development
: The feature is integrated into the "Alpha" build, which is considered feature-complete. During the Polish period , the team focuses on balancing, optimizing performance, and refining visual/audio details to "bring it home".
: Once approved, the feature enters the main production pipeline. Engineering : Programmers write the underlying code. Game Development and Production
: The feature is rigorously tested by Quality Assurance to find bugs and ensure it doesn't break other parts of the game. Game Development Process : Game Production Pipeline : The feature is integrated into the "Alpha"
: A designer writes a detailed Feature Design Document (part of the larger Game Design Document (GDD)). This outlines the feature’s purpose, mechanics, user flow, and any potential "edge cases" to avoid technical debt later. Engineering : Programmers write the underlying code
: Artists and animators create the visual models and animations. Audio : Sound designers add sound effects and music cues.
: Before full-scale production, a small team builds a "grey-box" or low-fidelity version. This concept phase tests if the feature is actually fun and technically feasible without wasting art resources.