The game's developer, Deltarachne, released Innocent Witches on various online platforms, including GitHub and itch.io, under a permissive open-source license. The game was an alpha version (0.10) and was intended to be a proof-of-concept or early access release.
As a result of the raised concerns and media attention, the game's developer, Deltarachne, made the decision to take down the game's repository and communications channels. This move fueled more speculation and discussion online. File: Innocent_Witches-0-10-alpha.apk ...
However, things took a turn when some players began to notice that the game's code contained some... let's say, "unsettling" features. These features included obfuscated code, strange calculation functions, and what appeared to be encrypted data storage. This move fueled more speculation and discussion online
To this day, some enthusiasts still analyze and reverse-engineer the game's code, attempting to unravel its secrets. Others continue to discuss the game as a prime example of an effectively executed, if unintentional, alternate reality game or psychological experiment. These features included obfuscated code