: Instead of rigid skill lists, your character’s history (like "Bounty Hunter" or "Starship Pilot") defines what they can do.
: Most of us see time as a straight line, but for many Indigenous cultures, time is a circle. The concept of the Everywhen —a term coined by anthropologist W.E.H. Stanner—describes a world where ancestral spirits and the present moment are constantly intertwined. It’s not just "back then"; it’s everywhen . Everywhen
: Tired of learning a new 300-page rulebook every time you want to switch from Sci-Fi to Westerns? Everywhen is a "hackable" system designed to handle any genre using a simple 2d6 mechanic. Highlights : : Instead of rigid skill lists, your character’s
: What’s the wildest campaign setting you’ve been dying to run? Everywhen RPG on Facebook is a great place to find inspiration. Option 3: The Everywhen Project (Community/Event) Stanner—describes a world where ancestral spirits and the
Option 1: The Indigenous Philosophy (Informative/Educational)
: In this view, we don't just inherit the land from our ancestors; we live alongside them in the eternal present.