Dust 514 Psn -

: Ground battles determined the control of planetary districts, which in turn provided resources and strategic advantages to the player-run alliances in the PC game.

: The two games shared a market and social infrastructure, allowing players from both platforms to communicate and trade. The End of the Experiment DUST 514 PSN

: While the game is no longer playable, its concept of "cross-platform impact" remains a significant milestone. CCP Games has since explored successor projects, such as EVE Vanguard , to continue the vision of a ground-based FPS within the EVE universe. : Ground battles determined the control of planetary

: On May 30, 2016, CCP Games officially shut down the DUST 514 servers, ending the three-year experiment. CCP Games has since explored successor projects, such

The defining feature of DUST 514 was its with EVE Online .

: In a first for gaming, EVE pilots in space could fire their ship’s weapons onto planets in DUST 514 to support ground troops, triggered by requests from the console players.

The game took place in , the same universe as EVE Online . While EVE players (Capsuleers) controlled massive starships, DUST 514 players were Warclones —immortal ground mercenaries.