Deathwatch: Core Rulebook Apr 2026
: Combat medic responsible for the squad's physical well-being and gene-seed recovery. Essential Rules for Missions
: Characters do not purchase gear with currency; instead, they are allotted "Requisition" points based on their mission's importance to outfit themselves with specialized wargear. Character Creation & Specialties Deathwatch: Core Rulebook
: Heavy weapons specialist providing massive fire support. : Combat medic responsible for the squad's physical
: Close-quarters specialist equipped with jump packs. : Close-quarters specialist equipped with jump packs
: Battle-psyker who uses powerful psychic abilities to devastate foes or protect allies.
: Players perform "Characteristic Tests" by rolling a d100; if the result is equal to or lower than the modified characteristic, the action succeeds.
: Before a mission, the Kill-team can take an Oath (e.g., "Oath of the Weapon") to gain specific buffs, such as ignoring weapon jams.




