Cities Xxl Review
Cities XXL remains a functional and deeply complex city builder for those who enjoy large-scale urban planning and economic management. While it failed to reinvent the wheel and struggled against its reputation as a minor update, it succeeded in fixing the technical bottlenecks that had plagued the series for years, providing a stable—if familiar—canvas for digital architects.
At launch, the game faced significant backlash from the gaming community. Many players felt that Cities XXL was essentially a "re-skin" of Cities XL Platinum . Critics pointed out that the assets, animations, and core mechanics remained virtually unchanged from the 2009 original. While the multi-core fix was a long-requested technical update, many argued it should have been a patch rather than a full-priced standalone title. Cities XXL
Unlike the SimCity franchise, which often focuses on individual citizen happiness, Cities XXL is built on a . Players manage four distinct social classes (Unskilled, Skilled, Executive, and Elites) and must balance a delicate "Resource Exchange" system. In this system, industrial waste, electricity, and consumer goods are traded between cities in a player’s global planet, allowing for specialized industrial hubs or luxury residential paradises. Critical Reception and Controversy Cities XXL remains a functional and deeply complex
Furthermore, Cities XXL was released just one month before , which quickly became the gold standard of the genre. This timing led to XXL being overshadowed by a competitor that offered more robust water physics, better traffic AI, and a more modern simulation engine. Conclusion Many players felt that Cities XXL was essentially