To keep the game challenging, you must manage
Player Action: Leak evidence of corruption to sympathetic low-level editors. bloodless revolution
If you are too passive, the Bureaucracy loses faith in your ability to lead, and the movement fizzles out. Why this works: To keep the game challenging, you must manage
Instead of a traditional "health bar" for the regime, the goal is to drain their until the old power structure simply collapses under its own weight. Feature: The "Institutional Domino" System If your followers get too violent, you lose
Low Loyalty Effect: Passports aren't issued, taxes aren't collected, and government emails go unanswered.
This mechanic tracks the loyalty of four key pillars. The revolution "wins" when you flip a majority without triggering a civil war.
If your followers get too violent, you lose the "Moral High Ground," and the Economic Elite will side with the regime for the sake of "order."