Battletech Heavy Metal-codex Apr 2026
: An energy weapon that scales in damage based on how far the 'Mech travels before firing, making it a lethal tool for high-evasion light units.
: High-rate-of-fire and shotgun-style ballistic variants that provide more consistent damage and crit-seeking potential. Flashpoint Mini-Campaign
: The game's first true AOE weapon system, capable of striking multiple units at once. BATTLETECH Heavy Metal-CODEX
: 40-ton medium units; the Assassin (ASN-21) features an "Intercept System" designed to hunt light 'Mechs.
The DLC includes a lore-rich mini-campaign involving a drifting in the Periphery. This mission arc brings players face-to-face with legendary icons from the franchise’s history: the Bounty Hunter and the Black Widow of Wolf’s Dragoons. This story-driven "Flashpoint" offers exclusive rewards and a deep dive into mercenary culture. Availability and Pricing : An energy weapon that scales in damage
BATTLETECH: Heavy Metal is available across major PC platforms, often as a standalone purchase or as part of the complete Season Pass. : ~$10.00 GamersGate : ~$9.99 GOG.com : ~$19.99
: Heavy-weight powerhouses; the Archer (ARC-2R) specializes in long-range missile clusters, while the Rifleman (RFL-3N) is an expert sniper with extended view distance. : 40-ton medium units; the Assassin (ASN-21) features
: Specialized projectiles that coat targets in burning fuel, forcing enemy 'Mechs to shut down from overheating.