: Every story needs "Peril" or a hurdle. What does your character want, and what is standing in their way?.
: Start with a single image or "what if" scenario. : Every story needs "Peril" or a hurdle
: Common frameworks include Rags to Riches , The Quest , or Voyage and Return . 2. The "Rough" Draft Strategy The goal of a first draft isn't to be good; it's to exist. it's to exist.