Arcade Game: Tutankham (1982 Konami) -

: Points are awarded for collecting optional treasures like rings and chests, and for any time remaining on the level clock upon exit. Presentation & Difficulty

The defining gimmick of Tutankham is its restricted combat. While you can move in eight directions, you can (left and right). Arcade Game: Tutankham (1982 Konami)

: If the level timer hits zero, your gun loses all power, leaving you to finish the maze unarmed. : Points are awarded for collecting optional treasures

: A single-use "smart bomb" that clears all enemies on the screen. Use it sparingly, as you typically only get one per life or level. your gun loses all power