Antinomy -

A 2-player tactical card game designed by John Baluci and published by Button Shy Games. Players act as sorcerers traveling through time to collect "Paradox Crystals."

❌ : Since players sit opposite each other, reading the timeline "backwards" or "forwards" can be disorienting initially.

: You play a card to move along a 16-card timeline. You move to the past based on color/symbol or to the future based on the number. antinomy

💡 : Fans of logic puzzles, chess-like tactical movement, and "wallet games" like Sprawlopolis or Circle the Wagons . 🥊 Touhou Hyouibana: Antinomy of Common Flowers

: The goal is to collect a hand of three cards that share the same color, symbol, or number to form a "Paradox." A 2-player tactical card game designed by John

❌ : The "blocked color" mechanic can sometimes disrupt long-term plans with little counterplay.

: It consists of only 18 cards and fits in a small vinyl wallet, making it perfect for travel or waiting at restaurants. Pros & Cons You move to the past based on color/symbol

A tag-team fighting game and the 15.5th entry in the Touhou Project series.